![]() VR appears to help autistic children to "learn social cues, fine-tune motor skills, or experiment with real-world lessons like waiting until it's safe to cross the street. In other words, students reach a learning plateau. It can be used for surgical simulation but, interestingly, the use of simulators has its limitations when used to train novices, in that their effectiveness diminishes as the procedure is repeated. hospitals, providing surgeons with superior visualization, enhanced dexterity, greater precision, and ergonomic comfort. The da Vinci Surgical System (shown below) is now a very common robotic device in U.S. Remote surgery by satellite uplink is also currently possible. David Clarke removed a brain tumor 24 hours after removing a simulated tumor. The first virtual surgery (where actual surgery followed the virtual practice) was performed in Nova Scotia on Augwhen Dr. In professional surgery, however, I expect that the use of Oculus Rift will be virtually non-existent (pun intended) because numerous hospitals already have specialized and more sophisticated Surgery simulators in use, some with the capability of receiving 3-D input from CT and MRI scans. ![]() There are games that simulate surgery: Surgeon Simulator 2013 adds support for Oculus Rift, Razer Hydra. With respect to the rehabilitation of stroke patients, a 2011 study suggested that they "were more likely to improve their arm strength if they played VR games." Researchers in Vienna are studying the utility of Oculus Rift to better train amputees in the frustrating process of learning how to use prosthetics. By seeing a virtual recreation of that limb, studies have shown that these patients are better able to come to terms with their loss and adapt their brains accordingly." All such findings may yield useful information in formulating differential diagnoses and a plan of management.Īccording to Other Amazing Uses For The Oculus Rift, it can allow amputees with Phantom Limb Syndrome to feel "as though their missing limb is still present and even experience itching sensations and the like. Some conditions can be assessed remotely via Tele-Medicine, but we need the tactile sense to determine, say, the warmth, tenderness, size, shape, movability and consistency of a subcutaneous tumor. There are innovative applications, however, such as this one being employed by the UK for simulating the battlefield care of casualties: Plextek and Dstl use Oculus Rift to create immersive medical training solution for militaryĪ good clinician has to frequently use all of his/her senses to evaluate a patient, and not just the audiovisual stimuli that Oculus Rift can provide. Truth be told, we don't need to be immersed in VR for most learning situations. Could the 3-D, immersive properties of Oculus Rift enhance or substitute for schooling in the medical fields, continuing education and in-service workshops?
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